Keyboard demo · stage 1

tt-pl-keyboard 0.9.0 · engine ?

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1 · Run

One tap. The page then types, switches and measures by itself for about a minute: keep the phone still and don't touch the screen until it says “Done”. The first step briefly brings up the iPhone keyboard on purpose.

    Look: the real keyboard, and ours

    Your iPhone’s keyboard, from your screenshots (light over white, dark over black). Tap the field below to bring ours up beside it, and switch the panel between solid and glass.

    The iPhone keyboard, lightThe iPhone keyboard, dark

    Turned

    The page cannot turn the phone. Turn it on its side, scroll here and tap the button: it checks the keys against the iPhone’s turned keyboard and types a sentence. The result is kept for the report.

    
    

    Score: five sentences

    Tap Start and type what is shown, at your own speed, with both thumbs. Here the page writes the right letter whatever you hit, so just keep going; it records where each touch landed. At the end it decodes your touches three ways and says how often each got the key you meant. Your touches also teach the keyboard where your thumbs land. No text is kept: only positions.

    
    

    Tuning the touch zones

    Turn the touch view on to see the zones move. Strength: how much the likely letter counts (0 = no letter model). Spread: how far from a key’s centre a touch still counts. Anchor: the middle part of a key that always gives that key.

    2 · Three questions for your eyes

    Your answers are kept on this phone, also when the version changes. Each shows the version you answered on.

    3 · Report

    
    

    Fields (the run uses these; type in them by hand for question 2)

    Never ours

    Inside a modal dialog